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No Time to Explain is replacing Full Auto with Feeding Frenzy (great for PvE, not quite as applicable in PvP where NTTE is currently dominating).Vigilance Wing is replacing Full Auto with Ensemble (more fireteam things).Traveler’s Chosen is replacing Full Auto with Surplus (synergy!!).Because Full Auto is becoming a setting, exotics that current have the perk will be getting new ones to replace it:.
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Even when the Full Auto setting comes as an accessibility option, the mod will continue to exist so it doesn’t have to be applied as a blanket.They said they will focus on those that are specifically tied to the element (probably things like Sunshot, Trinity Ghoul).
They are doing a pass on elemental exotics that they will allow to interact more with subclass 3.0 verbs. They are changing/reworking nearly 20 weapon perks. They will have improved hit detection for glaives. They will remove some shotgun randomness in season 19. Season 19 has Solar and Kinetic exotic weapons coming. One Quiet Moment, the Crucible origin trait, will be updated to be more useful. Though there will be some nerfs in there as well. They are doing a pass on 26 old exotics in season 19, focusing on buffing/changing underused ones. It’s possible next season may bring origin traits to old raids, but that wasn’t confirmed for sure. Guessing DSC perks like Recombination or Reconstruction could appear, which was the first time we saw raid-specific perks in D2. Starting in season 19, you will see some non-raid weapons start to get raid-only perks from older raids. No other plans to add in anti-champion abilities to old exotics past the round they just did. A new exotic weapon in season 19 will have anti-champion functionality built in. Bungie swears this nerf was not concocted in the two weeks since World’s First raider Saltagreppo complained about it on Twitter.
The cage to increase precision hit capability is staying in place, but it will simply not be the auto-mega debuff it once was, allowing things like Tether and Tractor cannon with better debuffs back into the meta. Divinity is having its debuff against enemies nerfed from 30% to 15%.